1. Introduction
  2. 1. Concepts
    1. 1.1. What We Know about Drool's Editor
    2. 1.2. Overall Structure of Game Files
    3. 1.3. General Structure of .objlib Files
    4. 1.4. Structure of Level .objlib Files
  3. 2. Structures
  4. 3. Mesh Format
    1. 3.1. .x Hashes
  5. 4. Data Types
  6. 5. Trait Values
  7. 6. Magic Numbers
    1. 6.1. Hashed File Names
    2. 6.2. Execution Startup Hashes
    3. 6.3. Object Types
    4. 6.4. Object/Parameter Selectors
  8. 7. Objects
    1. 7.1. Sequencer Objects
    2. 7.2. Script Nodes
    3. 7.3. .master Objects
    4. 7.4. .lvl Objects
    5. 7.5. .gate Objects
    6. 7.6. .leaf Objects
  9. 8. Game Files
  10. 9. Tooling
  11. 10. Other / WIP
    1. 10.1. Known Audio Channels
    2. 10.2. .anim Decomp
    3. 10.3. .cam Decomp
    4. 10.4. Every Thumper Leaf File
  12. 11. Downpatching
  13. 12. Misc
    1. 12.1. Undocumented Definition Headers
    2. 12.2. Sorted Sample List
    3. 12.3. ui_thumper.scoring
    4. 12.4. 3DCompDict
    5. 12.5. CamObjectDict
    6. 12.6. SpnObjectDict
    7. 12.7. Other Dicts
  14. Links and Contributors

Thumper Wiki

Additional Resources and Links

  • Official Website
  • Official Thumper Manual
  • Thumper Discord Invite Link
  • THUMPER Manual 2.0
  • Subreddit
  • RainbowUnicorn's sample level
  • Thumper Frame Dissection
  • Cross Platform Leaderboard
  • Steam Leaderboards
  • Thumper - How To Climb The Leaderboards
  • thump_rails.objlib OFFSETS
  • NinjaRipper
  • Noesis
  • Noesis compatibility script
  • Thumper Modding Information
  • Image Assets
  • How to use Custom Audio
  • Thumper Custom Level Editor Guide
  • nwolc's Every Released TCL
  • Old ThumpNet Spreadsheet
  • ThumpNet Legacy Webcode
  • ThumpNetNext / BeetleBot Usage
  • Thumper Hash Parameters
  • Thumper Crash Scoring
  • Thumper Informational Video Archive
  • Leaf Format
  • Thumper Tentacles, Tunnels, FX & Skybox Colors
  • Thumper editor values and things
  • Thumper Custom Level Highscores

Samples and SFX

  • Thumper SFX (organized)
  • Thumper Samples
  • Thumper SFX (RainbowUnicorn)
  • Loop Tracks

Sample Sources

Boomlibrary cinematic motion designed

  • ch-ds hit distorted 03
  • ch-ds hit distorted 04
  • CH-DS HIT Massive 01
  • CH-DS HIT Massive 04
  • ch-ds hit scifi 01

Eastwest Stormdrum 3

  • Various

Level BPMs and Time Signatures

  • Level 1 - 320 BPM (1/4)
  • Level 2 - 340 BPM (2/4)
  • Level 3 - 360 BPM (3/4)
  • Level 4 - 380 BPM (4/4)
  • Level 5 - 400 BPM (5/8)
  • Level 6 - 420 BPM (6/8)
  • Level 7 - 440 BPM (7/8)
  • Level 8 - 460 BPM (8/8)
  • Level 9 - 480 BPM (9/8)
  • Level 10 - 270-550~1 BPM

Difficulty Ranking

Thumper Difficulty Ranking System

Contributors

  • Modding Tools by CocoaMix
  • https://thumper.tiddlyhost.com/ by RainbowUnicorn
  • Thumper Wiki by AnthoFoxo

Footnotes

1

Needs factchecked